LIEF: Library to Instrument Executable Formats Version 0.17.0
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ResourceDialog.hpp File Reference
#include "LIEF/visibility.h"
#include "LIEF/Object.hpp"
#include "LIEF/enums.hpp"
#include "LIEF/errors.hpp"
#include "LIEF/span.hpp"
#include <memory>
#include <vector>
#include <ostream>
Include dependency graph for ResourceDialog.hpp:
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Classes

class  LIEF::PE::ResourceDialog
 This class is the base class for either a regular (legacy) Dialog or an extended Dialog. These different kinds of Dialogs are documented by MS at the following addresses: More...
 
struct  LIEF::PE::ResourceDialog::ordinal_or_str_t
 This structure wraps either an ordinal value (uint16_t) or a string. The ordinal value should refer to an existing resource id in the resource tree. More...
 
class  LIEF::PE::ResourceDialog::Item
 This class represents an element of the dialog. It can be for instance, a button, or a caption. More...
 
struct  EnableBitMaskOperators< LIEF::PE::ResourceDialog::DIALOG_STYLES >
 
struct  EnableBitMaskOperators< LIEF::PE::ResourceDialog::WINDOW_STYLES >
 
struct  EnableBitMaskOperators< LIEF::PE::ResourceDialog::WINDOW_EXTENDED_STYLES >
 
struct  EnableBitMaskOperators< LIEF::PE::ResourceDialog::CONTROL_STYLES >
 

Namespaces

namespace  LIEF
 LIEF namespace.
 
namespace  LIEF::PE
 Namespace related to the LIEF's PE module.
 

Functions

const char * LIEF::PE::to_string (ResourceDialog::DIALOG_STYLES s)
 
const char * LIEF::PE::to_string (ResourceDialog::WINDOW_STYLES s)
 
const char * LIEF::PE::to_string (ResourceDialog::WINDOW_EXTENDED_STYLES s)
 
const char * LIEF::PE::to_string (ResourceDialog::CONTROL_STYLES s)