LIEF: Library to Instrument Executable Formats Version 0.17.0
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#include "LIEF/visibility.h"
#include "LIEF/Object.hpp"
#include "LIEF/enums.hpp"
#include "LIEF/errors.hpp"
#include "LIEF/span.hpp"
#include <memory>
#include <vector>
#include <ostream>
Go to the source code of this file.
Classes | |
class | LIEF::PE::ResourceDialog |
This class is the base class for either a regular (legacy) Dialog or an extended Dialog. These different kinds of Dialogs are documented by MS at the following addresses: More... | |
struct | LIEF::PE::ResourceDialog::ordinal_or_str_t |
This structure wraps either an ordinal value (uint16_t ) or a string. The ordinal value should refer to an existing resource id in the resource tree. More... | |
class | LIEF::PE::ResourceDialog::Item |
This class represents an element of the dialog. It can be for instance, a button, or a caption. More... | |
struct | EnableBitMaskOperators< LIEF::PE::ResourceDialog::DIALOG_STYLES > |
struct | EnableBitMaskOperators< LIEF::PE::ResourceDialog::WINDOW_STYLES > |
struct | EnableBitMaskOperators< LIEF::PE::ResourceDialog::WINDOW_EXTENDED_STYLES > |
struct | EnableBitMaskOperators< LIEF::PE::ResourceDialog::CONTROL_STYLES > |
Namespaces | |
namespace | LIEF |
LIEF namespace. | |
namespace | LIEF::PE |
Namespace related to the LIEF's PE module. | |
Functions | |
const char * | LIEF::PE::to_string (ResourceDialog::DIALOG_STYLES s) |
const char * | LIEF::PE::to_string (ResourceDialog::WINDOW_STYLES s) |
const char * | LIEF::PE::to_string (ResourceDialog::WINDOW_EXTENDED_STYLES s) |
const char * | LIEF::PE::to_string (ResourceDialog::CONTROL_STYLES s) |