LIEF: Library to Instrument Executable Formats Version 0.16.0
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16#ifndef LIEF_PE_RESOURCE_NODE_H
17#define LIEF_PE_RESOURCE_NODE_H
42 using childs_t = std::vector<std::unique_ptr<ResourceNode>>;
43 using it_childs = ref_iterator<childs_t&, ResourceNode*>;
44 using it_const_childs = const_ref_iterator<const childs_t&, ResourceNode*>;
59 void swap(ResourceNode& other);
63 virtual std::unique_ptr<ResourceNode>
clone()
const = 0;
70 const std::u16string&
name()
const {
86 return static_cast<bool>(id() & 0x80000000);
88 uint32_t
depth()
const {
102 return type_ == TYPE::DIRECTORY;
113 return type_ == TYPE::DATA;
116 void id(uint32_t
id) {
119 void name(
const std::string& name);
121 void name(std::u16string name) {
122 name_ = std::move(name);
124 ResourceNode&
add_child(
const ResourceDirectory& child);
127 ResourceNode&
add_child(
const ResourceData& child);
137 void accept(Visitor& visitor)
const override;
143 ResourceNode(TYPE type);
144 childs_t::iterator insert_child(std::unique_ptr<ResourceNode> child);
145 TYPE type_ = TYPE::UNKNOWN;
147 std::u16string name_;
Class that is used to rebuild a raw PE binary from a PE::Binary object.
Definition PE/Builder.hpp:45
Main interface to parse PE binaries. In particular the static functions: Parser::parse should be used...
Definition PE/Parser.hpp:47
Class which represents a Data Node in the PE resources tree.
Definition ResourceData.hpp:32
Definition ResourceDirectory.hpp:33
Class which represents a Node in the resource tree.
Definition ResourceNode.hpp:36
bool is_directory() const
True if the current entry is a ResourceDirectory.
Definition ResourceNode.hpp:101
void delete_child(uint32_t id)
Delete the node with the given id
ResourceNode & add_child(const ResourceDirectory &child)
Add a ResourceDirectory to the current node.
it_const_childs childs() const
Definition ResourceNode.hpp:80
ResourceNode & operator=(const ResourceNode &other)
const std::u16string & name() const
Name of the entry.
Definition ResourceNode.hpp:72
bool is_data() const
True if the current entry is a ResourceData.
Definition ResourceNode.hpp:112
uint32_t depth() const
Current depth of the Node in the resource tree.
Definition ResourceNode.hpp:90
ResourceNode(ResourceNode &&other)
bool has_name() const
True if the entry uses a name as ID
Definition ResourceNode.hpp:85
void delete_child(const ResourceNode &node)
Delete the given node from the node's children.
ResourceNode(const ResourceNode &other)
virtual std::unique_ptr< ResourceNode > clone() const =0
uint32_t id() const
Integer that identifies the Type, Name, or Language ID of the entry depending on its depth in the tre...
Definition ResourceNode.hpp:67
it_childs childs()
Iterator on node's children.
Definition ResourceNode.hpp:77
void swap(ResourceNode &other)
void name(std::u16string name)
Definition ResourceNode.hpp:121
void accept(Visitor &visitor) const override
ResourceNode & add_child(const ResourceData &child)
Add a ResourceData to the current node.
void name(const std::string &name)
void id(uint32_t id)
Definition ResourceNode.hpp:116
friend std::ostream & operator<<(std::ostream &os, const ResourceNode &node)
ResourceNode & operator=(ResourceNode &&other)
Namespace related to the LIEF's PE module.
Definition Abstract/Header.hpp:32
@ DATA
Definition PE/enums.hpp:670
LIEF namespace.
Definition Abstract/Binary.hpp:36
#define LIEF_API
Definition visibility.h:41