#include <ResourceAccelerator.hpp>
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template<class T > |
using | output_t = add_pointer_t<decay_t<T>> |
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template<class T > |
using | output_const_t = add_pointer_t<add_const_t<decay_t<T>>> |
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◆ ResourceAccelerator() [1/3]
LIEF::PE::ResourceAccelerator::ResourceAccelerator |
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default |
◆ ResourceAccelerator() [2/3]
LIEF::PE::ResourceAccelerator::ResourceAccelerator |
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const details::pe_resource_acceltableentry & | | ) |
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explicit |
◆ ResourceAccelerator() [3/3]
◆ ~ResourceAccelerator()
LIEF::PE::ResourceAccelerator::~ResourceAccelerator |
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overridedefault |
◆ accept()
void LIEF::PE::ResourceAccelerator::accept |
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Visitor & | visitor | ) |
const |
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overridevirtual |
◆ ansi()
int16_t LIEF::PE::ResourceAccelerator::ansi |
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const |
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inline |
An ANSI character value or a virtual-key code that identifies the accelerator key.
◆ ansi_str()
std::string LIEF::PE::ResourceAccelerator::ansi_str |
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const |
◆ flags()
int16_t LIEF::PE::ResourceAccelerator::flags |
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const |
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inline |
Describe the keyboard accelerator characteristics.
◆ flags_list()
◆ id()
uint16_t LIEF::PE::ResourceAccelerator::id |
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const |
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inline |
An identifier for the keyboard accelerator.
◆ operator=()
◆ padding()
int16_t LIEF::PE::ResourceAccelerator::padding |
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const |
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inline |
The number of bytes inserted to ensure that the structure is aligned on a DWORD boundary.
The documentation for this class was generated from the following file: