Push a machine frame.
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#include <UnwindCodeX64.hpp>
◆ PushMachFrame() [1/2]
LIEF::PE::unwind_x64::PushMachFrame::PushMachFrame |
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delete |
◆ PushMachFrame() [2/2]
LIEF::PE::unwind_x64::PushMachFrame::PushMachFrame |
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uint8_t | value, |
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size_t | pos ) |
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inline |
◆ ~PushMachFrame()
LIEF::PE::unwind_x64::PushMachFrame::~PushMachFrame |
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overridedefault |
◆ classof()
static bool LIEF::PE::unwind_x64::PushMachFrame::classof |
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const Code * | code | ) |
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inlinestatic |
◆ to_string()
std::string LIEF::PE::unwind_x64::PushMachFrame::to_string |
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const |
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overridevirtual |
◆ value()
uint8_t LIEF::PE::unwind_x64::PushMachFrame::value |
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const |
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inline |
The documentation for this class was generated from the following file: